DAVID PHILLIPS
HELLO

My name is David Phillips and I am a UX Designer.

 UX Designer.

who I AM

15 Years Experience

Combining perspective, intelligence, and compassion to create useful and enjoyable experiences.

ABOUT ME
what I do

Design & Strategy

Human-focused design and strategy for digital products and services.

SERVICES
WORK I'VE DONE

Featured Projects

For design agencies, corporations, big brands, non-profits, foundations and everything in between.

PORTFOLIO
01
about ME

15 Years Experience

Design agency background

Currently, I live in Portland, Oregon where I work as a freelance designer with design agencies and organizations to bring a human-centered design perspective to projects for companies like Nike, M-GO, The Atlanta Braves, Wacom, and XFINITY.

Previously, I worked in San Francisco for 10 years at multiple design agencies including Punchcut, Propane Studio, and Lunar; doing work for clients like Motorola, Google, Nokia, AT&T, VW, and Intel.

Multi-disciplinary skill set

I’ve grown into the role of UX Designer organically, spending time as a visual designer, a motion designer, a developer, and now a UX Designer; all while becoming finely attuned to the balance of business objectives, user needs, and design pizzazz that must come together to create engaging and effective products.

Flexible freelancer

Typically, I engage with my clients to lead or support projects for as little as 3 weeks, up to 6 months or more. I am accustomed to integrating and adapting to a wide variety of team styles and project configurations.

MY WORK

Details matter......

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SERVICES

Design & Strategy for mobile, web & beyond.

UX Design

Good UX design focuses on the overall experience between a user and a product, ensuring that it is easy to use, useful, and hopefully delightful to interact with. I've helped craft successful user experiences for clients like Intel, The Atlanta Braves, SiriusXM and others.

Interaction Design

Deciding what is on screen, how a person interacts with it, and whether or not it meets their expectations and enables them to meet their goals is the realm of Interaction Design. This is the nitty-gritty of what goes where, and what happens after you tap, swipe, or click.

Prototype Design & Development

For many years, I specialized in developing prototypes and working demos for interactive projects for clients like VW, Motorola, Intel and SiriusXM. I still utilize those skills, both as a dedicated prototyper within larger teams, and as part of my toolbox as a UX Designer.

Icon Design

I've been designing icons for over 10 years for web, print, mobile devices, games, and more.

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PROCESS

How I work

I apply a user-centered, iterative, data-driven process with the perspective of a designer who’s been in the industry for over 15 years. 

Research, organize

As a foundation for most projects, I collect existing research and data and then gather my own to form as complete a picture of the design problem as possible. Key methods here include competitive analysis, stakeholder interviews, and content audits. 

Analyze, synthesize

I share what I understand about the design problem by framing and defining experiences and tasks through the lens of a set of typical users for the product. This step can include artifacts like user journeys, personas, and experience maps.

Share early, test often

Once interaction design has begun, I structure my projects to have frequent share points to allow for feedback and collaboration with both the larger team and stakeholders. As well, validating and refining design decisions by presenting and testing with target users is always a key part of the process.

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PORTFOLIO

Featured projects

UX Design

The Atlanta Braves

UX Design

Utah Office of Tourism

UX Design

Nike

Experience Analysis

Street Roots

Prototyping

VW Green Navigation

Prototyping

SiriusXM

Icon Design

Various

SERVICES
UX INCLUDED
PROCESS
MOBILE READY
SKILLS
UX INCLUDED
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testimonials

What my clients have to say

David is the type of designer every project needs: thoughtful in his approach, thorough when it comes to the details, and a calming presence when the pressure is on. In a time when truly understanding how a product will look and feel can be the difference between getting stakeholder buy-in and not, David's skills are a serious advantage for any team.

KEVIN GASK
UX DIRECTOR, CITIZEN

We've worked with David on multiple mobile-UI projects. The ability to evolve a working prototype while designing has proven invaluable not only to our design process, but also for the communication of key interactions to stakeholders and decision-makers at critical points in the project lifecycle. Prototyping with David has helped us design better user experiences.

JUDY HOWE
PRINCIPAL & OPERATIONS DIRECTOR, PUNCHCUT

David was an ideal partner for accomplishing our goals while building prototypes for Volkswagen. Not only did he develop compelling prototypes with advanced functionality, but he was also invaluable in helping us figure out, evaluate, and refine the overall experience. Highly recommended!

NEIL CHAUDHARI
FOUNDER & CHIEF EXPERIENCE OFFICEr, PROPANE STUDIO

David is a talented all-around designer, bringing a wonderful design sensibility, thoughtful point of view and commitment to achieving simple solutions. He quickly solved complex interactions, developed on-brand visuals, prototyped rich behaviors and delivered solutions that both expanded the design thinking and improved the online Flip Video user experience. It was a pleasure working with him.

MARK STREHLOW
HEAD OF USER EXPERIENCE, FLIP VIDEO

David delivered great design work on time, and with great care. He has  a diverse set of skills that means he can work well independently or as part of a larger team. From icon design to UI design to sound design, David has a lot of experience and knowledge to bring to any project.

GRETCHEN Anderson
DIRECTOR OF INTERACTION DESIGN, LUNAR

While developing several apps for mobile devices, we engaged with David to help us bring early concepts to life. He was able to help us get past Photoshop and onto our target devices quickly, allowing our team to iterate on ideas, test them, and then move forward with confidence. In addition, David helped us create several full experience prototypes that we were able to test with end users, allowing us to get insights and feedback from our target audience well before committing to production code.

JEremy Conn
Creative Director, Intel MCG
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Skills & Tools

Skills & Tools

Strategy & Architecture

A UX Designer's toolkit consists of a variety of strategies and exercises to frame and understand the design problems of a given project.

TECHNIQUES:
wireframes, information architecture and sitemaps, content audits, competitor analysis, user interviews and surveys, user personas, user journeys

Prototyping 

In recent years, prototyping has been integrated more and more into the process of most design teams. With experience working with a wide spectrum of current prototyping tools, I can assess which best supports the needs of the project. From simple proof-of-concepts and motion studies to fully-functional demos for stakeholder presentations and user testing.

Tools:
INVISION, FRAMER, PRINCIPLE, FLINTO, HYPE, webflow

Development 

Before evolving into a UX Designer, I spent many years as designer-developer hybrid. My background gives me a unique insight into building digital products and enables me to understand not just the design side, but also how developers approach building software.

lANGUAGES:
HTML, JAVASCRIPT, COFFEESCRIPT, TYPESCRIPT, XML, ACTIONSCRIPT 3

Design

With decades of experience as a designer of digital products, I am well versed in all of the regular tools of the trade.

Tools:
Sketch, PhotoShop, illustrator, Indesign, Omnigraffle

Motion Design

For many years, making things move was a huge part of my job. As a UX Designer, I continue to integrate motion in a strategic way as well as use it as a tool for communicating interactive vision.

Tools:
Principle, Hype, AFTER EFFECTS, FLASH

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contact

Get in touch

Get in touch to discuss your project and the possibility of collaborating together.